That was awsome!
That was great. It has my five, and im sure many others. I only have little bits of criticism (as always), but I'll leave those for the forum.
Great job man, good to see you submitting again.
All that I have expected, and more.
Kupa man's review sums it up nicely. It was perfect. The realism in the conversation made it interesting, and a very satisfying viewing experience overall. Not to mention that it was one of the funniest stories ever.
AntiClockClock is back, and I could not be happier.
How could I forget.
As a member of the nintendo generation, I remember playing this landmark game on that white brick we use to call the GAMEBOY. The green screen, the brightness adjustment knob and those 4 AA batteries. Who could forget.
This flash movie was great. Even though it wasnt a graphic intensive animation, it connected with the audience in a very personal and nostalgic way. Let's face it 80% of us all played and loved that game.
I got like all these memories of taking turns playing that game from my early childhood now (One of my friends was the first guy to get the GAMEBOY and the mario game, so we were constantly at his place, competing on who can get the farthest on one life.) Ahhh, the good ol simple times.
My compliments and a question.
I figure that you had to preprogram the "winding tracks" that pop in over a steady interval, but I was wondering if the blocks that come inbetween were programmed to be randomly generated?
Game's great. Keep it up.
Randomly generated. If you're into code, I created an interface for classes that will return row by row lists of blocks to be generated, so one implementation just returned a bunch of x-coordinates randomly, the rest created patterns.
Very nice but the hi-score system is out of whack.
I had a great score and I submited it, but when I went to the hi-scores section I wasnt listed. The guys that were all had a lower score.
Something wrong with the action script maybe? If you fix this its going to be a very good game.
Very nice. As I play it more I keep wanting more. This game is everything the maddness game could have been. In the old madness game the mouse used to run out of flash enviroment and you would be left out to dry. This game doesnt suffer from the same problem and thats an achivement.
I like the tune.
I like the melody, but not the vocals.
Would I be out of line to request a "no vocals" version.
I like the tune. + I have a request.
I would have given this a 10 easy, but I'm not a big fan of the "screaming" metal (It just sounds silly to me, but then again maybe I'm getting too old), and the overall sound quality was a little too low.
However the tune was just great, and oozing with originality.
I would really like a better sound quality version, minus the vocals. Because that tune is something that I could listen to over and over. (really great tune)
and if u want a version with no vocals and high quality, go here
For an acoustic, it is heavy, but also quite relaxing at the same time (which to me is interesting).
Cool, glad you liked it. It was semi-inspired by music in John Carpenters movies. Thanks for the review!!\m/
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